[Auto]
m_bNoHitNearDoor=0
m_iNoHitDist=2
m_bCheckFreeze=1
m_dwBadGuyTime=10000
m_bMagicAll=0
m_iMagicAllDist=3
m_iMagicAllNum=1
m_szMagicAll=起死回生
m_iMagicAllSec=1
m_dwAimTime=15
m_bHit2User=0
m_bDist2=0
m_bUserHit=0
m_szAttackMagic=起死回生術
m_b3Arrow=0
m_i3ArrowHP=200
m_i3ArrowMP=50
m_i3ArrowSecond=3
m_iMagicDistance=15
m_iHuntRange=60000
m_bCheckBadGuy=0
m_iBowAttack=15
m_szTel=指定傳送/M
m_bTel=0
m_iTel=10
m_bRandomWalk=0
m_bCheckRed=0
m_bCheckSaftyReturn=1
m_bCheckMorph=1
m_bSpartoi=0
m_dwSpartoi=1000
m_iBotMagic=100
m_iShootDistance=10
m_bLoadReturn=0
m_iLoadReturn=50
m_bFirstAttackMagic=0
m_szFirstAttackMagic=起死回生術
m_bReturnAttack=1
m_bReturnAttack1=0
m_bAttackAll=1
m_bWaitMP=0
m_iWaitMP1=200
m_iWaitMP2=480
m_bAutoPick=1
m_bGMCall=0
m_bGMTalk=0
m_szSysLock=傳送回家的卷軸
m_bReturnToHome=0
ReturnToHome=傳送回家的卷軸
[Setting]
m_bCreate=1
[AutoPath]
Size=15
Path0000=68_32686_32718
Path0001=68_32694_32708
Path0002=68_32688_32700
Path0003=68_32678_32693
Path0004=68_32666_32687
Path0005=68_32656_32681
Path0006=68_32642_32685
Path0007=68_32624_32687
Path0008=68_32612_32693
Path0009=68_32616_32702
Path0010=68_32620_32712
Path0011=68_32638_32714
Path0012=68_32654_32718
Path0013=68_32676_32718
Path0014=68_32686_32718
[AutoWalk]
Size=12
Walk0000=68_32792_32767
Walk0001=68_32792_32767
Walk0002=68_32786_32759
Walk0003=68_32788_32749
Walk0004=68_32774_32744
Walk0005=68_32760_32739
Walk0006=68_32748_32733
Walk0007=68_32736_32727
Walk0008=68_32724_32722
Walk0009=68_32706_32720
Walk0010=68_32690_32717
Walk0011=68_32686_32718
